Real piece produced with CLAQON
Business history: Nintendo before consoles
A Spanish-language vertical short on how Nintendo began, from the hanafuda cards of 1889 to the Family Computer of 1983, with every date taken from its official history.
- Length
- 0:34
- Language
- Español
- Format
- Vertical short 9:16 (720 × 1280)
What it shows: the business-history format with animated scenes, a timeline, a presenter who points at each fact and word-by-word captions. The four dates come from Nintendo’s official history, and the engine only lets figures on screen if the voice says them or they are in the verified claims. Nintendo, Disney, Game & Watch and NES are the topic of the video, not sponsors.
How it was made
Production sheet
Everything you hear and see in this piece is cleared for commercial use. This is how the factory engine produced it.
- Scenes
- 12 code-animated scenes, with a presenter and captions that follow the voice. The score passed the engine quality gate with 89 out of 100 (the minimum is 70).
- Voice
- Kokoro-82M, voice “em_alex”, generated locally (Apache-2.0 licence).
- Music
- “Ambiant Obscur Technology” by Komiku (public domain, CC0 1.0). See the licence
- Sound effects
- 8 effects synthesised by the engine itself, with no third-party recordings.
- Picture
- Drawn by the scenes engine: its own templates and character, Lucide icons (ISC) and the Inter typeface (OFL). No stock clips and no AI-generated images.
- Provider cost
- 0 USD: voice, scenes and editing run locally, with no paid services.
- Content sources
- Nintendo: Company History (read on 2026-10-20)
On your channel
How the factory makes a video like this
This sample was made with the CLAQON scenes engine. On your account, your AI model writes the script from sources and it passes the HARD QC before anything is spent on voice.
Sources
The factory researches the topic or uses the URLs you give it, and keeps the verbatim excerpts of each source.
Verified script
Every date in the script has to be in its excerpt. If it is not, the HARD QC sends the script back for repair.
Animated scenes
The engine draws the timeline, the cards and the presenter in time with the voice, with no stock clips.
Publishing
The video goes out on your networks, in the time slots of your account’s market.
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